Neuracademia
Brain House
Accompanying children in discovering their brain with an augmented reality application that enriches and extends the experience of the books in the series.
To help children from age 6 discover the mysteries of neuroscience, the two volumes of the series La Fabuleuse Maison Cerveau rely on an augmented reality application. Through it, they learn how stress affects the brain, how to listen to it, and how to prevent it from making a mess!
The application strengthens the project’s educational impact, as some scientific concepts are not easy to explain. It adds a scientific and psychological dimension that enriches the original story in a fun way.
The app has been redesigned using the initial technology, with new features and improved visual stability to offer a smoother experience. With the release of the third volume, new gamified experiences will expand the universe by introducing new exploration topics.




